SANYA is a 2D narrative adventure game about the warmth of fleeting childhood memories: about a little boy named Sanya, his dog, his friends and many exciting adventures that await them in a small post-soviet town set in the nostalgic yet achingly scary period of the 90s.
"By exploring my culture and drawing inspiration from memories of growing up in my hometown Samara, I've helped this cozy story sound like my childhood", — Eva Reicher on designing sounds for the game.